Wednesday, August 24, 2016

Weilong GTS review

Hi again! This is pretty soon after posting my last review, but I have one last week before school starts, and would like to use that time to do as much cubing-related stuff as I can. I'm gonna try to post at least one more review before my weekly review on Sunday.

Anyways, today we're looking at a very popular and ubiquitous cube - the Moyu Weilong GTS. This cube took the market by storm when it was released back in April, and it seems that in just the four short months since, nearly every cuber has gotten one and a significant portion have switched to it as their main.




Now, you may be thinking, "there are already hundreds of GTS reviews out there, all of which say the same thing. Why do we need another?" Well, actually, the main reason I'm doing this review is less to add another review but to introduce a baseline for all of my upcoming reviews - every new cube should be compared to the dominant force on the market, and right now that's the GTS.


Background Info

The Weilong GTS is the latest in a long, long line of Moyu 3x3s, and the first since 2014's Weilong v2 to bring back the Weilong name. Moyu's learned a lot over the years - internal design with the Weilongs and Aolongs, squared corners with the Meiying, corner cutting with the Yuexiao - as well as learned some valuable lessons on how not to design a cube (Ahem Dianma). With the Weilong GTS, Moyu aims to brings all of it together in one unbeatable cube - hence, the GTS name.

It costs $17 from most US sellers - a dollar more expensive than even the Yuexiao and other similarly classed cubes. While it's not exactly prohibitively expensive to most cubers, it is not a cheap cube.

Some have noted that the Weilong GTS brings back the Weilong name, but feels nothing like a Weilong. Why did they decide to use such an old name? My guess is as good as yours, but I've heard some speculation that Moyu wants this cube to do the same thing to the market that the original Weilong did.


Look and feel


While it may not look so in pictures, the Weilong GTS is actually quite distinctive from many other modern squared corner cubes in that the edges of the cube (not the edge pieces, the actual edges) are very large and rounded compared to others. When you hold this cube in your hand, it feels rather bubbly and round, and actually feels a bit smaller than normal despite being 56mm. The cube is capped which means very smooth, seamless edges but also no stickerless, but luckily it comes in a plethora of colors.

The stickers are standard Moyu shades, which resemble half-brights. Unfortunately, I've heard many complaints that the stickers are awful, and have experienced the same issues myself - the vinyl is cut rather awfully so the white backing on the green, orange, and red stickers show through around the edges, the colored vinyl peels up from the backing, and most unfortunately of all, practically any exposure to sunlight (or, I suspect, any strong UV light) will turn the orange stickers nearly indistinguishable from the red. The only problem I haven't experienced is that the stickers apparently chip very easily, but I try to keep my fingernails short when cubing so some others may have issues.

The cube itself weighs a fairly light 81.5 grams but still feels nice and solid. It makes a high pitched clacky sound which I have said I didn't like before, but I've come around to it.


Setup

I have five GTS's, but I will be focusing mainly on my current main - a full black (black internals). This cube has been lubed with weight 3 on the core and a moderate amount of weight 1 on the pieces, and is kept at evened out factory tensions. I've done approximately 4500 solves on it in the 3 months or so I've had it.

One thing to note: I've found that most GTS's feel very similar regardless of setup, and the main difference is the speed. My slow GTS's practically have the exact same turning feel as the fast ones.

Turning

The GTS's speed varies quite heavily based on setup. Out of the box, it comes at a speed that I consider moderate (though I had several that were quite slow) but most people consider very fast, almost uncontrollable. I've been able to get it both much faster than stock, as is the case with my main GTS, as well as much slower, as is the case with the blue one as well as the Cubicle Premium. So about the speed, I can say that it has the potential to be a very fast cube, and it's up to the user to tune it to the speed they like.

The turning itself is a bit trickier to describe - if you just turn one face, it's actually very smooth, with just a little bump when the cubies cross each other. However, make no mistake, this is not a "smooth" cube. There's a bit of a clack when you go from one move to another, say, something like R' U, unlike an actual smooth cube like the Gans 356S which just flows into moves. The effect of this is that if you string multiple moves together in quick succession, as you would in a trigger or an alg, the cube has a very distinctive texture that, for a lack of a better word, I'm going to have to describe as crunchy. (For reference, I called the GTS "crisp" in my first impressions.

What else? Well, it's unstable - it loves to turn in your hand slightly even if you don't try to turn it. This does get better when you get used to the cube. It also flexes a lot if it does lock up. Luckily,that doesn't happen often - the GTS seems to have escaped the curse of the squared corners that the Yuexiao, the Gans 356 v1, and a some other squared corner cubes have, where the corners catch on the centers.


Corner Cutting

Max corner cutting: ~52 degrees (53 degrees)
Effective corner cutting: ~46 degrees
Max reverse cutting: ~35 degrees (37 degrees)
Effective reverse cutting: ~31 degrees

To be clear, the corner cutting does depend on the tensions, though it does seem unless your tensions are excessively tight, you can expect to be within a few degrees of my given values. I do have a GTS that can full cut, values of which are in parentheses, but it's a bit too loose for me.

Anyways, as we'd expect from the Moyu flagship cube, corner cutting is very impressive. It has the best effective cutting (how far it can cut without excessive effort) out of all of the cubes I own, and some of the best reverse cutting overall, especially at the looser tensions I mentioned. 

Corner cutting isn't that satisfying, at least not for me. It feels a bit too "crunchy" once again for the lack of a better word. Reverse cutting, however, is some of the best I've felt - cuts glide smoothly into place up to just short of 30 degrees, unlike many other cubes which catch then snap. (To see the difference, watch this video.)

Very impressive overall. Well befitting of a GTS name.

Anti-pop and anti-corner twist

Another one of the cube's strong points. Anti-pop is excellent on any reasonable tensions - at moderate to tight tensions, it's very difficult to even disassemble the cube by hand. (Be warned, I have heard of people breaking corner stalks by trying to force a disassembly). I have not and imagine I will not ever pop this cube.

Anti-corner twist really surprised me. Cubes like the Yuexiao had squared corners as well and in fact the corners on the Yuexiao are sharper than the corners on the GTS. Yet, somehow I've managed to twist the Yuexiao quite often during a certain G perm, but never on the GTS. In fact, the GTS's corners are genuinely hard to twist by hand. I've only ever corner twisted it once, and that was almost entirely a fluke.

Another excellent. This cube is rocking it.

Internals

As I mentioned, this cube is difficult to disassemble at most tensions. If you're ever feeling unsure, it's always better to take some time to loosen a center than to risk breaking your cube.

Blue for contrast
It's actually a fairly simple internal design. There's one main track running around the cube, and that's the one created by the flange on the center piece. Most of the other features are flat and smooth.

There's the typical Moyu blue ribbed core, as also seen on the Yuexiao.

The edge piece. A rather simple design compared to the Thunderclaps and Qinghongs I've looked at recently. This one just has one groove cut into it for the flange on the centers, as well as the typical torpedo most cubes come with nowadays. The side is entirely flat and has no bumps.

The torpedo on this cube is big, wide, and flat. This, as well as one other factor, are what make the cube so hard to pop: in order to pop a torpedoed cube, the edge piece so that the torpedo clears the corner foot. On the GTS, the torpedo is wider which makes it harder to clear the foot, and the flange on the center makes it harder to twist the edge since a groove for the flange isn't cut into the side.

Clever design.

 The corner piece. Another simple design, the corner itself drops off so sharply to the stalk in order to clear the flange on the center. As I mentioned, this cube's corners are capped, and in fact the squared corner is only the cap. The corner piece itself isn't squared at all.

I suppose this means if you didn't like the squared corners, it's very easy to sand the squared portion off.

Again, the stalk is very thin and some have complained that their stalks have broken.

And one last thing, I hope Moyu knows what they're doing with the grooves on the friction surfaces. They didn't seem to help much with the Gans cubes and love accumulating gunk inside, and in fact I've had to clean out gunk from my GTS corners several times.

This actually isn't so special, but it impressed me a lot coming back from my hiatus. A lot of popular cubes back when I used to cube loved dropping their caps. Some, like Dayans or Alphas, could drop a cap when the cube was dropped, but some, such as Marus or the Type FII, could sometimes just drop caps unprovoked. (Funnily enough Maru hasn't fixed this issue with the CX3 - see this video.)

The GTS's cap design has both an outer and inner friction fit. What's more, they're both molded perfectly. That means no dropped caps at all, not even when you drop the cube, but it's not hard to pry off a cap either. I think a lot of people take this for granted, particularly if they're newer cubers who weren't around in the days of the FII, but this saves so much headache and takes away the hassle from stuffing paper or lube into the core.

Conclusions

Objective score: 10/10
Flawless cube. Corner cutting is amazing. Anti-pop and anti-corner twist are the best I've ever seen in a cube.

There really isn't much to be said about this.

Subjective score: 8.5/10
Oh man, did this cube come close to earning a perfect score here. I love a lot about this cube, and simply don't mind most of the other things. 

Unfortunately, I don't like the crunchy feeling - I merely tolerate it. I wish it had either a smooth and blocky feeling or a clicky feeling like either the Aolong GT or the Thunderclap. I actually like those feelings, and if they were on this cube it would have have been a perfect cube.

Let's get into the finale.

You should buy this cube if:

  • You're a speedcuber (lol)
  • No seriously, I think this is a cube that every cuber should own, or at least try. While it does have a feel that not everyone would love, it's easily one of the most technically advanced cubes on the market and fixes a lot of the little issues like catching on previous flagships like the Yuexiao.
You should not buy this cube if:
  • You can't afford the relatively steep $17 price tag
Yeah, this review came out sounding very positive. But my feelings about the GTS have gone from "eh" to "OMG it's amazing", so I'm not particularly surprised.

Anyways, I hope you enjoyed reading this review and weren't annoyed by 2200 words of effusive praise. Thanks for reading, and stay tuned for the next one!

Sunday, August 21, 2016

Kung Fu Qinghong (Newisland Lightning v2) review

Hi everyone!


What I have for you all today is the Kungfu Qinghong cube, which is a budget 3x3 (almost ultrabudget) that aims to be a speedcube. I heard a lot of good things about it, so I couldn't wait to get my hands on one, and that time finally arrived a few weeks ago. However, even as of today it seems to be fairly obscure and not very commonly recommended, so let's take a deeper look at whether or not that should change.


"But Karl, so many high-end new cubes are being released soon. Why are you looking at an obscure budget option?"

Well, I'm just excited for the Gans Air and the Valk 3 as anyone else. I have multiple of each already on preorder. Unfortunately neither are shipping in the US yet, so I'll just be taking a look at this while I wait.


Background Info

The Kungfu Qinghong is a budget speedcu - oh, alright, you want to know about Newisland.

(Wall of text ahead - skip ahead 3 paragraphs or so if you want to continue with the review)

Now, to be completely honest I'm not certain at all the deal between Newisland and Kungfu is. All I can tell you is what I learned from a video about Newisland and Qiyi (forgot the video link, unfortunately). What apparently happened with the Phoenix/Bullfight and the Lightning v1/Thunderclap was that the cubes were entirely Newisland's design, and they outsourced to China to have it produced. However, in China Qiyi associated itself with the factory making the Phoenix/Lightning, gaining access to the designs and the production line, so they began selling the cubes as their own. Newisland couldn't do much about this because China's rules regarding copyright/patent (not sure if anything in the cubes are patented) infringement are very weak and don't do much to help the rightful owners, so they changed factories.

I believe the situation with the Qinghong is similar, for two reasons. One, it's happened before, and there's no reason it shouldn't happen again. Because China's laws are so loose and Chinese companies know this, a lot of products outsourced to China for production will be ripped off. Two, the design language of the Qinghong is very similar to the Thunderclap - a lot of features are carried straight over (as we'll see in the internals analysis). This suggests that rather than the Qinghong being Kungfu's design and simply rebranded as the Lightning v2, instead the Lightning v2 was designed by Newisland based off of the Lightning design and Kungfu just started selling it as their own.

What does this mean for actual cubers? Well, not much, it just comes down to a choice. Moralists who would rather support the original designer than spend less should probably buy the Newisland cube. However, call me a bad person if you want, but I as a consumer would probably rather buy the KungFu because there's a price difference, and the price difference is rather large. 

Back to the review - the Kungfu Qinghong is a budget 3x3 that's either aiming for the top dogs, by Newisland's pricing, or made to slot in under the Thunderclap but over the ultrabudget cubes like the Guanlong or the Sail, by Kungfu's pricing. As the Kungfu version, it costs $8 from most US sellers and just under $2 if you buy in bulk from Chinese sellers. A very cheap cube.

Let's dive in.


Look and feel



There's not much special about the cube itself, it's just another Florian cut modern speedcube. The florian cuts on the pieces are very rounded rather than being almost straight cuts like you might find on a Thunderclap, but that's one of its only distinguishing factors.

The stickers, though... the thing that jumps out at you immediately is the fact that the center sticker is round. We all know where that comes from. The problem is, even if it is trying to imitate Gans I don't see it doing a very good job besides that center sticker, since the edge and corner stickers are shaped entirely differently and couldn't be more un-Gans like.

The stickered cube comes with stickers in your standard Moyu shades, which it seems like every company loves using nowadays. The stickerless's shades are actually completely identical to the Thunderclap v1, save for the much brighter and more vibrant green and the slightly more vibrant and more "solid" looking yellow. I suspect the difference in yellows actually stems from the thinner plastic on the Thunderclap v1 letting through more light.

The cube measures 56mm and weighs 80.5 to 84.5 grams depending on stickers - just a shade heavier than the Thunderclap 1. Excellent, I don't want another papery speedcube in my hands. (ahem Guanlong)


Setup

As we all know two of the same cube can feel very different depending on how they're set up and broken in. I'll be including this section from now on just as a reference to how I set the cube reviewed up.

Factory tensions were at a good level, but inconsistent between faces. I evened them out to what was an approximate average of all faces.

After doing roughly 50 solves, I disassembled the cube entirely, noting the number of turns of the screws to remember tensions. After wiping clean with a microfiber, I lubed the screws and springs with SCS Speed Lube weight 3. I then reassembled the cube, putting a small line of weight 1 on an edge, and have done approximately 400 solves since then.

Turning

Out of the box, the cube was on the fast side, a bit slower than the Thunderclap v1. I prefer very fast cubes, and unfortunately I have yet to have been able to set up the Qinghong to the speed I like - any lube only seems to slow it down.

The turning is smooth and has a bit of bumpiness, but it's a very muted internal bumpiness rather than the immediately apparent bumpiness of something like a Thunderclap v2. It's a bit clicky but not to the same extent as the Thunderclap v1.

One thing I feel that apparently some people disagree with me on is that it has a bit of a soft plastic feel. This could be a result of overlubing, however.


Corner Cutting

Max corner cutting: 44-49 degrees
Effective corner cutting: ~37 degrees
Max reverse cutting: 28-32 degrees
Effective reverse cutting: ~26 degrees

Corner cutting on this one is actually very impressive for a a budget cube. Forward cutting is quite far up there, nearly at the level of the Thunderclap, and it's a nice and easy cut up to around 37 degrees. Reverse cutting is a bit behind Moyu flagships and the Thunderclap v1, though.

However, I found that corner cutting is rather inconsistent at my tensions. Sometimes lining up a 49 degree cut will go right through, and other times a 45 degree cut will cause the cube to lock up and deform. The same happens on reverse cuts. I don't see this as much of a problem since the threshold to reach that point is rather high, but it's still something to note.

Anti-pop and anti-corner twist

Anti-pop is good. I've had a pop when I tried out a looser tension, but since then I haven't even with rough turning.

Anti-corner twist is surprisingly decent as well, despite the lack of squared corners. Corners take a fair amount of effort to turn by hand and I haven't twisted much during solves even on the G perm.


Internals

Due to the similarities, I'll be comparing it to the Thunderclap v1.

Thunderclap on left, Qinghong on right.
Already we can see that the internal designs look fairly similar. The tracks are different between the two, but the proportions and overall sizes of the pieces are very similar.

The caps on the Qinghong resemble standard caps more- they're thinner and only cover the top of the center. This isn't to say that they're completely standard, though. They still have a slight bump near the bottom that touches the center to form one of the friction surfaces inside the cube. Again, this means that if your cap isn't seated down completely the turning of the cube could be affected.

Thunderclap on left, Qinghong on right.
Again, they look quite similar. The same divot on the center side of the edge as well as the same bump on the corner side of the edge are on both. There's a small secondary bump on the Thunderclap edge that isn't on the Qinghong.

Most of the bumps and divots on the Qinghong edge are larger and more rounded than those on the Thunderclap. This could account for why the feel is less clicky and tactile than the Thunderclap.

Thunderclap on left, Qinghong on right.

The big obvious difference here is that the shoulder on the Thunderclap corner stalk is gone. The rounded profile of the inside corner is also extended inward more, which might be why it resists corner twisting so well.

Conclusions

Objective score: 7.5/10

In most regards it's actually a very good cube, though it falls short of Moyu and Qiyi flagships. Corner cutting is fairly good. Anti-pop is good on moderate to tight tensions, and anti-corner twist is decent despite the lack of squared corners.

I can solidly placed this in the mid-high end speedcube range, unlike other budget cubes like the Guanlong which are squarely low-end.

Subjective score: 7/10

I do like it quite a lot. However, it's just a bit too smooth and not clicky enough, as well as a bit too flexy, to be my main. 

That being said, I wouldn't complain much if I had to use this cube during a competition.

So, let's wrap up this review.

You should buy this cube if:
  • You like smooth cubes and/or are trying out different feels
  • You need a large quantity of good-quality cubes - a cubing class or something similar
  • You can get it for $2 on a certain Chinese site
You should not buy this cube if:
  • You want to support the original designer - get the Newisland Lightning v2 instead
  • You are already used to flagships and want a new main - it's not quite flagship performance level
  • You don't like smooth feeling cubes

Honestly, though, for just a few bucks I'd suggest to anyone to just buy one to try out. Who knows, you may end up liking anyways!

Anyways, that wraps up another review, the first 3x3 posted on this new blog. Thanks for reading, and if you have any feedback or requests for other cubes please let me know!                                     


Saturday, August 13, 2016

YJ Guanlong Square-1 "Squanlong" review

Hey everyone! I intended for this blog to me focused mainly on 3x3s, but due to popular request it looks like I'll be doing something different for the first (proper) review: the YJ Guanlong Square-1.



This is actually my first Square-1 and my second was the mess of the MF8 v3, so I don't have a proper baseline to compare it to. I have a Qiyi in the mail, and I'll be able to update this review once it comes in. In the meantime, here's a review from the perspective of a total newbie at Square-1s.

Background Info

This is YJ (not Moyu)'s first entry into the new and improved Square-1 market, aimed straight at the budget segment. It costs just $6 from US sellers and in fact may be the cheapest cube I've ever gotten shipped from the US. It inherits the name of the Guanlong 3x3, which was one of the first ultrabudget cubes with fairly high performance, and hopes to do the same thing.

However, if we all remember, the Qiyi Square-1 revolutionized the market last year with its fast turning and vastly improved corner cutting. Being a budget Square 1, a lot of us weren't sure where the YJ Square-1 was supposed to slot into the market - would it try to beat the Qiyi in its own game, or would it just be a budget offering for those who couldn't afford the Qiyi?

Look and Feel

The thing I hated most about the Guanlong 3x3 was its extremely low weight - it felt almost as if it was made of paper. Knowing that, I hoped that the Guanlong SQ1 would be better but didn't expect much.

Luckily, it outdid my expectations - it weighs a good 83 grams, versus the 67 of the Guanlong 3x3. It's about as heavy as a Weilong GTS. The weight does feel more distributed towards the core than the pieces, so it doesn't feel quite as solid as a similarly weighted 3x3, but that could be a characteristic with SQ1s in general (Will update when the Qiyi arrives).

Widened layers on the YJ SQ1 (right)


One of the big things that sets this SQ1 apart from others is the widened middle layer - rather than being thinner than other layers, on the Guanlong the middle layer is exactly the same width as the top and bottom layer. YJ claims this is so fingers fit on the middle layer better, and it does make it more comfortable to hold and turn than the MF8. It's 56mm, which is a standard size for 3x3s nowadays.

The stickers are a standard Moyu scheme with a slightly paler orange, and are applied as so: F=Orange, B=Red, U=Yellow, D=White, L=Green, R=Blue. It's very quiet so I can't comment much on the sound.


Turning

It's very fast on both layers as well as the slice. I have no idea if it's a characteristic common to the Qiyi, but when the layers are aligned properly I'm able to make a 270 degree turn with a single flick. I haven't lubed it at all, and taking it apart there's no factory lube either. The feel is silky smooth.

Honestly, I can't say much about it, it's a very simple feel. Fast and silky smooth.


Corner cutting

This was one of the main ways the Qiyi raised the bar last year, so the Guanlong SQ1 went into it with pretty high expectations already set. 

Forward cutting is excellent - on edges it cuts right up until the Florian cuts start to overlap again, and on corners it cuts to where the edge of the corner and the slice line up. The cutting action is odd in that it takes a long time before the layers snap into the cut, but once it does it's very snappy and is in fact one of the most satisfying corner cut feels I've ever felt.

Reverse cutting is less impressive. Even when the florian cuts are overlapping the cube doesn't necessarily reverse cut and more often than not locks up. By a rough measurement (it's hard to measure angles that small) you're only able to get roughly 2 degrees of reverse cutting, and in fact some angles that look like they should reverse cut judging by the florian holes actually forward cut.

Sideways cutting, or when the slice is misaligned and a layer wants to turn, achieves line to line, which in this case means the bottom layer's line touches the top layer's line. This is more than I expected from a budget SQ1. Reverse sideways cutting has the same issue as reverse normal cutting, but not quite to the same degree.


Anti-corner twist

Just kidding.


Anti-pop

Oof. Not great at all.

I've seen this already mentioned in a few other reviews, but the Guanlong SQ1 loves popping. Sometimes even the smallest of lockups will pop an edge or two out. I don't turn fast (as a new squan solver, I try to me more precise than fast) but I end up getting a pop every two or three solves - not great for a competition average of 5.

Usually I'd give it the benefit of a doubt and say it could be my inexperience with SQ1s, but I've heard from many people that the Qiyi doesn't pop nearly as much. Gonna have to score against this one.


Internals

I don't know much about Square-1 internals, so I'll just leave these pictures up for you to judge.





Seems to be a rather simple internal design, unlike the crazy curves and excessive torpedoes of 3x3s nowadays. Maybe that's why it pops?

We'll see once we have a Qiyi to compare it to.


Conclusions

Objective score: 6.5/10
It's in most regards an excellent puzzle - it turns nicely and corner cuts pretty far. It's also thoughtful of YJ to widen the middle layer. Unfortunately, the popping is a major issue and could easily cause a DNF average if it were used in comp.

Subjective score: 8/10
I quite enjoy the silky smooth feel of the puzzle, and the corner cutting is some of the most satisfying I've ever felt. It's a great puzzle to play around with. The popping does bother me a bit, but I don't intend on using this in comp (Qiyi coming for that) and there's no real problem if it pops a bit too often at home.

Now, I've found the typical "Should you buy this cube" always results in an answer of "depends". So let's do something different:

You should buy this cube if:
  • You don't care much about Square-1 and only want an enjoyable cube to play around with
  • You can't afford the Qiyi
You should not buy this cube if:
  • You're serious about Square-1 and do it in comp
  • You can't stand popping

I think that about wraps it up for the first review on this blog. I hope you enjoyed reading as much as I did writing!

Friday, August 12, 2016

MF8 Square 1 v3 quick thoughts

Very quick blog post, not even a first impressions. Just got the MF8 Square-1 v3 in today.


I thought it might hold some promise, being a post-Qiyi SQ1. Nope, it's really bad. It can barely corner cut at all and flat out refuses to reverse cut (the Florian holes don't actually serve to do anything it seems). I even get seemingly internal lockups where all of the layers are perfectly aligned but the cube refuses to turn. The turning of the layers is stiff and catchy, and has an extremely scratchy feel that feels out of place in a SQ1. Slicing is much faster and smoother, but that doesn't help much when it takes so much fiddling to get it to slice.

I'm well aware the YJ SQ1 isn't the best SQ1 on the market, but next to this it feels like it's from heaven.

Anyways, the YJ SQ1 review, which was one of the most requested reviews, will be up very soon. I'll also be reviewing the Qiyi at some point and comparing the two, as well as getting started on 3x3 reviews like I intended this blog to be about. Not sure if this one is worth a review, it's just so awful.

Wednesday, August 10, 2016

KZ's Cube Review started!

Hi everyone!

You might know me from my previous blog, here. I started that blog originally with the intent to share my 3D printing endeavors and other miscellaneous projects, but ever since I got back into speedcubing I realized, cubes are much easier to write about than 3D printers. So I wanted to get into writing reviews.

Only, to me it seems that cube reviews didn't fit the tone of that blog. So here we are, a blog dedicated to cube reviews only.

The goal is to build a catalogue of a review of every one of the nearly 40 (and counting) distinct 3x3s I currently own, including legacy 3x3s to give readers a view of the past as well as new and upcoming 3x3s to give an idea of the latest advancements in 3x3s. Since I primarily buy 3x3s I'll be focusing primarily on them, but I'll also be reviewing larger cubes, 2x2s, and other miscellaneous puzzles as I get them, which may help alleviate any boredom from the endless stream of 3x3s.

I'm planning to start with comprehensive reviews of several cubes I'm already familiar with: the Weilong GTS, the Guoguan Yuexiao, and the Qiyi Thunderclap version 1. From there I'll branch out a bit, maybe get into some Fangshis or even the YJ Square One. If you have any 3x3s you want me to review, drop a comment down below: chances are I have it, but even if I don't I could probably work something out to get it.

Thanks for reading everyone! I look forward to trying and writing about all of the cubes!